[Unity3d] Serialize and Deserialize System.Guid using JsonUtility
Advertisement from Google Unity3d 5.3.0 introduced JsonUtility class which will help you with JSON serialization and deserialization. But this class has some limitation, and one of them: “You cannot serialize\deserialize System.Guid type” That’s a pity, especially if you’re using System.Guid in your DTO objects. But, there are solutions: You can change a data type, for example, use System.String… Read More »